Armando and Amanda (Grades 4-6)
Written by: Patricia Fine
Illustrated by: Len Gatdula
Armando Armadillo is an expert at inventing exciting games, but he never knows when to stop! Soon after his family moves to South America, he is challenged to create ten new games in ten days, and in order to do that, he lets his enthusiasm and imagination run wild. This time, he inadvertently puts himself, his family, and his friends in danger of armadillo poachers! Will Armando be able to think his way out of this escapade?
For 2 - 7 Readers
Advantage (Multi-Level) Format includes Playbooks Reading Levels - Stages 2 - 5